Khaenriah

Khaenriah (kæːnriɑː) is an unorthodox region much like Trenzalore, except having inhabitants. It is not part of the continent of Siames and is not under the purview of The Seven.

Description
Khaenriah is an imposing and sprawling metropolis characterized by Gothic and Victorian architecture.

Khaenriah's Victorian architecture is reminiscent of late 19th Century European cities including Paris, Edinburgh, Cologne and London. Residents of Khaenriah are called Yharnams. The town appears rather grim and decadent and has been ravaged by a mysterious curse, becoming infested with dangerous entities and demented citizens.

During the curse's outbreak, the inhabitants of Khaenriah formed large street mobs and pursued those who were infected by the curse, the oddities that terrorize the city, and trespassers who dared to set foot in the dark streets. Those unfortunate enough to be captured by the mobs of crazed citizens meet a gruesome end, often at the stake.

Plot
Khaenriah is an ancient city renowned as the home of a mysterious medical remedy to the curse. Over the years, many desperate travellers have ventured into this city in search for this cure. None of them have returned. Dainsleif post-timeline reset once ventured into the perilous streets of Khaenriah hoping to discover the origin of the curse.

Pure inhabitants:
Kaeya Alberich

Dainsleif

Amelia

Father Alberich

Clara Alberich

Diplomatic inhabitants:
Dendrosatsujin

Murata

Entities:
Martyr Logarius

Shadow of Yharnam

Orphan of Mura

Merciless Watcher

Bloodstarved Beast

Worshippers

Church Venators

Vacuous Spakes

Micolash

Cathedral Ward
"Across the valley to the East of Khaenriah

lies the town of the Healing Church, known

as the Cathedral Ward."

-Dainsleif

Cathedral Ward is a large district that serves as the primary base of operations for the Healing Church, it is home to some of the Church's more powerful members, such as the Worshippers and Church Venators. Every night, the gates of the Ward close as hunters venture out to combat the entities.

Navigating through the streets of Cathedral Ward is time consuming, mostly because it is a place that has many streets and paths to other locations, constituting what is easily the largest part of Khaenriah's city.

Forsaken Cainhurst Castle
"Acts of goodness are not always wise,

and acts of evil are not always foolish,

but regardless, we shall always strive to be good."

-Martyr Logarius

Forsaken Cainhurst Castle is the giant castle belonging to the Cainhurst Vilebloods, now abandoned to time, and covered in snow and ice, following the raid of the Executioners who slaughtered their inhabitants mercilessly, leaving only the servants alive.

Interestingly, the Castle grounds, halls and chambers are completely permeated by four identical statues. What makes them interesting is that only one of the statues is male, while the other three are representative of women.

The great, ruined castle is comprised of a large patium filled with ice and dead trees that appears to have catastrophically collapsed under its own weight. A great hall filled with servants that clean the floors and pillars of the luxurious castle; a dining room, with the most luscious silverware decorating the tables can be seen, as well as a large amount of portraits of royalty are exposed on the walls. But the most important part of this decadent construction is the gigantic library that has an unimaginable size, truly colossal and likely an indication of the history and elitist and refined standards of the Vilebloods.

Atop the Castle, on the rooftops, a strange, large, wooden throne can be found, and beyond it lies a being damned to reap the lost souls who enter the church.

Central Khaenriah
"Where all the greed goes, shalt

'the thought goes. Let the thought be,'

it shall become corrupted."

-Dainsleif

Central Khaenriah is an upper-class district located in the center of the city, an area characterized by bridges and large claustrophobic streets.

Central Khaenriah is separated from the rest of the city by a cliff and directly connects to the Cathedral Ward on by two separate sites, the Tomb of Alberich, located past aqueducts and sewers of the city, and the Great Bridge, used for simple transportation of carriages. Though the latter is the easiest and most direct path to the ward, it is currently locked and off-limits by order of the Healing Church.

Perhaps more evidently, it is also where Gwyn Street, the dark, foggy, ominous street is located. The lore behind the street is that a strange entity takes their victims away and turns them into the fog, thus thickening the foggy atmosphere.

Central Khaenriah is the name of a lamp, but it is also the name of the surrounding area.

Tomb of Alberich
"I don't know much about my family, but

if I were to take a wild guess...I would have

to say they're out of their mind for abandonment."

-Kaeya Alberich

Located in Central Khaenriah, the Tomb of Alberich is the location of Father Alberich and, later, his companion, Clara. Like the Forbidden Grave, the Tomb of Alberich supposedly serves as the burial ground for an Archon who step foot in Khaenriah centuries. In this case, the Archon was Murata. Aptly-located, the Tomb of Alberich precedes Alberich Chapel and, ergo, Cathedral Ward.

Father Alberich is the gravekeeper of the area.

Forbidden Woods
"The worst nightmares stem from

the detriment of a broken man."

-Dainsleif

The Forbidden Woods is a large forest on the outskirts of Khaenriah. It is home to a village of those who have been chased from the city, and is currently the nesting grounds of giant, venomous and parasitic snakes that have used its denizens and spiders as hosts. Entering the forest is forbidden by the Healing Church.

There are many different places that make up the Forbidden Woods, as it is one of the largest areas in Khaenriah.

There are two forest areas, two windmills, and a village between both.

Past the Forbidden Woods, through the incessant snakes that have infested it, lies the Forbidden Grave.